Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!
Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Learn the complete pipeline on how to create a hand painted character bust from start to finish!
Learn how to create a high quality game asset using Maya and Substance Painter
Use this powerful software to create believable shaders and materials for games and film!
In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists!
Take a comprehensive look at both material networks and the different material types in UE4
Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!
Build game-ready environment models for amazing level designs!
Learn to Unwrap and Texture Game Assets Like a Pro with Blender!
Learn the hidden yet simple tricks the pros use & master UVW Unwrapping. UVW Unwrapping made simple for all your assets!
Learn to build a 3d game asset from scratch using these industry-standard software packages!
Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!
Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.